For FiveM devs
Free FiveM Skills for AI Coding Agents
A skill is FiveM knowledge your AI agent can use: ESX, QBCore, ox_lib, oxmysql, TxAdmin and FiveM basics. Add a skill to Cursor, VS Code or Claude Code so it delivers better, more accurate output.
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Download the skill (SKILL.md and files) from any skill page and add it to your AI agent. The agent will use the skill when relevant.
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Skills Leaderboard
- fivem-nui
FiveM NUI (New User Interface) development for creating graphical elements and user interfaces. Use when creating or editing NUI interfaces, HTML/CSS/JS for FiveM, or handling NUI callbacks.
488installs - fivem-security
Best practices and rules for securing FiveM resources against cheaters and exploits. Use this skill when writing or reviewing server-side and client-side code to ensure malicious events, unauthorized entity creations, and client trust issues are prevented. Focuses on strict server authority and safe event handling.
415installs - fivem-basics
FiveM resource structure, fxmanifest, client/server scripting, events. Use when creating or editing FiveM resources or Lua scripts, or when the user asks how FiveM works.
375installs - lua-basics
Effective Lua programming for FiveM - functions, tables, variables, conditionals, error handling. Use when writing or reviewing Lua code for FiveM resources.
326installs - fivemanage
Fivemanage SDK for FiveM — installation, screenshots (takeImage, takeServerImage, uploadImage), and centralized logs (Log, Info/Warn/Error). Use when integrating Fivemanage, capturing player screenshots, uploading images, or sending logs to the Fivemanage dashboard.
281installs - esx-framework
ESX Legacy Framework for FiveM - Player management, jobs, economy, inventory, weapons. Use when creating ESX resources or working with xPlayer, PlayerData, ESX functions.
237installs - qbcore-framework
QBCore Framework for FiveM - Player management, jobs, gangs, economy, inventory. Use when creating QBCore resources or working with Player object, PlayerData, QBCore functions.
198installs - fivem-deployment
Trigger: server artifacts, FXServer, txAdmin, server.cfg, gamebuild, sv_enforceGameBuild, update server, deploy, EOL, recommended build. Pick, pin and deploy a supported FXServer build.
- ox-inventory
Trigger: ox_inventory, items, stash, AddItem, RemoveItem, metadata, item registration, inventory hooks, shops. Server and client exports for ox_inventory.
- ox-target
Trigger: ox_target, third-eye, targeting, interaction zone, qb-target migration. Add targetable entities, models, players and zones with exports.ox_target.
- oxlib
Ox Lib for FiveM — UI (notify, alert, input, menu, progress), callbacks client↔server, addCommand, zones (poly/box/sphere), keybinds, shared utilities. Use when writing resources that need ox_lib or when the user mentions notifications, dialogs, menus, zones/areas, or client-server communication. Docs: https://coxdocs.dev/ox_lib
- oxmysql
OxMySQL for FiveM — SQL integrations with MySQL/MariaDB. Use when writing or editing server-side database code: queries, inserts, updates, transactions, or any resource that uses oxmysql (query, insert, prepare, update, single, scalar, rawExecute, transaction). Docs: https://coxdocs.dev/oxmysql
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